3D Modelling Tools

Create Angled Plane

This feature allows the heights to be defined at two, or three, points in the 2D View. A plane is then be created (within the area of a vector if selected), which passes through the all the specified point heights.

Scale Z Preserve Detail

Scale Z Preserve Detail allows independent scaling of relief detail during a relief scaling operation. This function can be used to prevent 'washing out' of detail when the relief height is reduced.

Triangle Mesh Creation

The Triangle Mesh Creator produces a triangulated model of the relief. The triangles can then be output as an STL file for Rapid Prototyping. This feature replaces the optional ArtSTL package. The Triangle Mesh Creator is available from the Create Triangle Mesh button on the Relief Toolbar or in the Relief Operations section of the Assistant.

Triangle meshes can be produced from two ArtCAM reliefs (forming the back and front surfaces). Alternatively a single relief can be used with a flat back surface (forming a solid) or an offset back surface, which results in a hollow model of specified wall thickness.

Paste Clipart on a Plane

When pasting 3D clipart into the current relief, there is now an option on the Mode page of the 3D Clipart dialog box that allows the user to define a Start Height onto which the clipart will be pasted. This feature is particularly useful when used with the Merge Highest option for combining the clipart with the current relief. A Start Height can be measured from the zero plane, or from the highest point currently under the clipart. If From Current is selected, ArtCAM Pro will calculate the maximum Z height of the current relief under the clipart and will use this as a starting plane onto which the clipart is pasted.

Cross-section from Relief

This tool creates a vector which matches the cross-section of the relief along a specified line. Use the tool to draw a line in the 2D View. A cross-section vector is then created that matches the varying height of the relief under the line.

Blend Texture Edges

When texturing a relief under a colour, ArtCAM now allows the edges of the the texture to be smoothly blended into the existing relief. Simply select the Blend Edges option in the Texture Relief dialog and specify the distance from the edges over which to apply the blending.

Specify Exact Z Profile in 2-Rail Sweep

The Z modulation curve can now be used to specify the exact (rather than proportional) height of the 2-rail sweep. This means that the tool can be used to produce pecisely designed full 3D shapes using 2D vector artwork.

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